Smooth, however somewhat lacking the "glue factor"
While this game is not flawed in any game interfering matter, the game has a few kinks that need to be sorted out
-While the concept is obviously very entertaining, the game employs it in a rather slow manner
-While I may be not entitled to giving a complete review on this game as I lost interest at level 8, I hope my opinions are viewed in a positive manner.
-By giving one solitary option in the shop: Health Recovery, the average person
will frown upon that and yearn for upgrading possibilities.
-By allowing your ship to pass through enemy vessels, there is one strategy that sticks out like a sore thumb: Run circles around enemies mindlessly.
-The fact I reached level 8 without being damaged proves that the difficulty curve is rather slow- which will send me chasing after other games to play- remember- since there are games with better graphics, you need to increase the fun to be on par.
-I would enjoy playing this game very much if a few things were included:
-Upgrades pertaining to ship abilities and/or weaponry.
-Upgraded User Interface
I hope that I helped....and keep in mind that since you have a billion other people to tell you what you did right, might as well have a few people to tell you what you need to work on :P.... good luck
love the jazz music, adds to the chill ambiance of the game.
got it in 596...
This flash runs very smooth, keeps you coming back for more and never gets boring...thank you for making a great game and make a sequel or similar game. Thank you for your wonderful contribution to newgrounds.
The game is pretty straight forward, which I like, but what is not that great is that there is nothing that makes the player want to go on, and play the game more. It is very repetitive and has no power ups or such. I also believe that this concept has already been used before. I would like to see this game upgraded and if so, will enjoy to play it.
Good game but....
Well done with the physics engine, I commend you for that, but the game experience lacks replay value. I beat the entire campaign mode in 10 minutes using the very first gun. In the defense mode, I had all 5 of my target lives left. In the efficiency mode, it was a complete joke for all you had to do was hit a moving target that had less than 50 hp. The offense mode I beat the last level with the glock and had all of my 10 lives intact. I love the way the game is played, but add more replay value and difficulty. Also consider adding new modes every so often. The game has lots of potential, but use it in a good manner.
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